//
//  CWndUI.h
//  beast_tamer
//
//  Created by chiawei.tseng on 13/2/7.
//
//

#ifndef beast_tamer_CWndUI_h
#define beast_tamer_CWndUI_h

#include "CBaseUI.h"

class CWndUI : public CBaseUI
{
public:
    
    static CWndUI* CreateWndUI(const char *spName , const fPoint &point);
    
    CWndUI();
    
    virtual ~CWndUI();
    
    virtual void InitWithData(const fPoint &point);
    
    virtual bool init();
      
private:
    
};


#endif
